As many people can attest to, I have regressed back into the forays of EVE Online after spending a few months addressing unrelated matters.
During the interim, I did take the time to rebuild my computer, which was an interesting experience for me in the usage of separate cooling loops for the CPU and graphics card. The build log can be found here:
As far as my return to EVE goes, it coincided with the completion of this rebuild.
So after 2-3 months of not playing the game, the first task was re-acquiring some assets that would be important for long-term gameplay. This was primarily accomplished by utilizing the liquid ISK I generated prior to the break from the sale of a fitted Avatar, fitted Aeon, 7x fitted Rorquals, and a large stockpile of minerals, modules, and subcapitals. With the pre-war market in Delve in the beginning of June 2018 having a large surplus of both ships and materials, I was able to purchase a set of Rorquals with fits for less than what I had sold them for only three months prior.
The Vendetta Project
In addition, with the subsequent availability of ISK that I had, I decided to pursue building a Vendetta, which was something that I have had an interest in due to the "shiny" factor of a faction supercarrier.
|Vendetta with IGC Skin|
Funny fact, it costs more to build a Vendetta than a titan not because of the rarity of the blueprint, but the sheer amount of materials required for the capital components.
Tritanium x 2,147,483,647
Pyerite x 1,044,937,667
Mexallon x 396,934,591
Isogen x 61,985,371
Nocxium x 17,498,113
Zydrine x 6,290,720
Megacyte x 2,710,451
Serpentis Modified Capital Microprocessor x 3,800
Estimated Delve Price: 75.2B ISK
Approximate Volume: 37m M3
Naturally, this investment could have been put to better use via starting reactions, T2 production, or even simply injecting more more Rorqual characters; however, the notion of using a ship that costs more than many fitted Titans was too much to pass up.
After a few weeks of sourcing the materials, moving them to be built into components, and ensuring an adequate supply of capital component blueprint copies, the hull was put into build.
While all of this was taking place, I was constantly grinding away with the Rorquals and doing a modest amount of courier contracts with the Jump Freighters to regain an income stream for purchasing game time for my 15+ accounts.
Not soon after I jump back into the game, the path towards The Imperium starting a long-term offensive campaign is initiated.
Saturday, June 16th, 2018
The Mittani declares during his regular Fireside chat that everyone needs to invest into acquiring both shield and armor supers and titans.
I reallocate training of my four primary Titan/Super/Capital characters towards this goal.
- Captain Derek is already trained for the Avatar and Leviathan. Further training set for the Erebus and Ragnarok
- Robbbin Hood is already able to fly all flavors of Supers. Further training set for maxing out fighter skills.
- Consuela Martinez and D'liverence are both set towards matching Captain Derek and Robbbin Hood, respectively.
Saturday, June 30th, 2018
The Imperium starts the NGSA (National Goon Surveillance Agency)
This project, headed by FC and Coordinator Dabigredboat, launches an organized campaign of cloaking camping in hostile regions, such as Deklein, Fade, and Pure Blind, on a scale never seen before in the game.
**To put this into perspective, by the time all participants had setup camp in their respectively assigned systems, there were often more campers throughout the day than actual hostiles within affected systems.**
As I was actively training four new Rorqual characters on respective accounts, I decided to setup four of my own AFK covert-cyno Manticore pilots.
Not soon after, a series of large escalations in activity and fights take place.
The Imperium armor supercapital force is deployed north.
Friday, July 20th, 2018
Vendetta is finished building and is deployed north.
Monday, July 30th, 2018
The fight for the armor timer of the X47 Keepstar.
The order is given for supercarriers to fit points and enter the field next to the hostile supercapital force. This is seen as a strategic gamble to attempt to lock down hostile Titans before they can regain their invulnerability after re-tethering.
As one of the few faction supercarriers who entered the field that day, I was immediately selected as a primary target after entering the field. Unfortunately, due to the extensive server-side issues from the scale of the number of players participating, I had no chance to load grid before finding myself in a pod.
It's funny to reflect on this loss now, a little more than a month afterwards, and thinking about how this loss was so overshadowed by the enormity of The Imperium's successes both on that day and the continuing campaign.
The X47 Keepstar was eventually destroyed in another impressive battle that showcased an enormous numbers of titans and supers.
Post VendettaWith the loss of the Vendetta, the next logical step was to recover via The Imperium's ship reimbursement program putting Robbbin Hood into an Aeon. After having marking off the Vendetta on my "EVE Bucket List", it would make very little sense to push for another Vendetta before obtaining a shield titan and super.
A goal of placing Consuela Martinez into a Ragnarok and D'liverence into a Wyvern or Hel was not too far off by the time the Vendetta was lost. I already had an Avatar in build and the insurance funds from the Vendetta hull were enough to throw another Aeon into build.
The goal, the proceeds from the sale of both would be sufficient to keep my supercapital production going while working on the hulls.
Margins for supercapitals in The Imperium are extremely tight. A producer who doesn't min-max every aspect of their production chain will not net a profit.
As an example, Avatars are selling at approximately 55B ISK, when the cost to produce them is roughly 53B ISK (not including the cost of the blueprint copy).
For someone mining the raw ore and producing the minerals for production via a modest number of Rorquals, this is a relatively productive way to generate an income from mining and production instead of simply taking compressed ore and selling it to Jita or local buy orders.
In addition to mining normal ores, moon ores have also a large income potential. While someone cannot necessarily mine enough moon ores to fully support a reaction chain, it is enough to supplement one. As facilities and character slots are available, I have taken steps towards doing reactions specifically for T2 production.
Two of my accounts are donations from a former friend, who had been using them as part of a large-scale mining barge fleet from the days prior to ISBoxer multi-broadcasting being banned. From these two accounts, I have been training characters for maximum T2 research, invention, and production.
In addition, The Imperium provides for a very minimal fee, facilities that provide maximum possible bonuses for both reprocessing, research, invention, and production. There is simply no way someone can maximize profits without investing billions of ISK into facilities with T2 rigs for maximum bonuses.
Unfortunately, there are no openly-available resources available that tell someone what is most profitable to produce. This is particularly the case when one considers the large number of variables that have an impact throughout the production chain.
T2 Production Chain:
+ T2 BPC Production
- T1 BPC (typically from purchasing and copying from a researched T1 BPO)
+ T1 Module/Ship Production
- T1 Researched BPC or BPO
+ Advanced Component Production
- Complex Moon Reaction Products
+ Planetary Material Production
- Planetary Interaction Products
+ R.A.M. Production
- T2 BPC
- T1 Module/Ship
- Advanced Components
- Planetary Materials
- Minerals (Morphite)
For the time being, I have run batches for T2 Siege Modules, T2 Warriors, T2 Hammerheads, and Sabres.
- Continue mining both normal and moon ores to support accounts.
- Continue and complete training of four additional Rorqual pilots.
- Produce Ragnarok and Hel for Consuela and D'liverence.
- Continue producing supercapitals from minerals created by Rorqual mining.
- Continue refining T2 production process
- Creation of spreadsheet to encompass overall production.
- End goal - sale of produced items via sale of fit ships on alliance contracts.
- Example: Production of fit Sabres for alliance contracts from base materials instead of simply purchasing items in Jita.
- Currently about to finish production of 100 Sabres.
- Currently have inventory of 48 T2 Siege Modules with 36 more in production.
- Production of Revelations (33 BPC's) and Naglfars (24 BPC's)
Long Term Goals
- Complete training of capital production characters into dreadnought pilots on the Rorqual character accounts.
- Complete training of the Rorqual pilots into shield and armor force auxiliary pilots.
- Complete acquisition and training for each type of supercapital.
- i.e. two titan pilots with two shield and two armor titans available for use. ditto for supercarrier pilots.
- Transition to fully passive income generation to support accounts.
- Application of continuing education in programming languages toward developing desktop or web application for industry management.